Server:Packet.reset Server function
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This function was added in version: 0.0.3.0 |
Remove value(s) from packet.
Syntax
void Packet.reset()
Example
addEventHandler("onInit",function()
{
packet <- Packet(); // creating packet
packet.writeInt32(32); // writing packet value
packet.reset(); // removing every value from packet
try
{
packet.readInt32(); // trying to read packet value (Int32)
}
catch (error)
{
print(error); // this will print "Cannot read data from Packet!" because, we have removed every packet value via packet.reset() method.
}
});
Related functions
- Packet.send
- Packet.sendToAll
- Packet.reset
- Packet.writeBool
- Packet.writeChar
- Packet.writeInt8
- Packet.writeUInt8
- Packet.writeInt16
- Packet.writeUInt16
- Packet.writeInt32
- Packet.writeUInt32
- Packet.writeFloat
- Packet.writeString
- Packet.readBool
- Packet.readChar
- Packet.readInt8
- Packet.readUInt8
- Packet.readInt16
- Packet.readUInt16
- Packet.readInt32
- Packet.readUInt32
- Packet.readFloat
- Packet.readString