SetPlayerMagicLevel
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This function sets new magic level for player.
Syntax
void setPlayerMagicLevel(int pid, int value[1-6])
Parameters
- pid: The ID of player.
- value: New magic level.
Example
Client
local function onCommandHandler(cmd, params)
{
if (cmd == "mlvl")
{
local args = sscanf("d", params);
if (!args) {
sendMessageToPlayer(pid, 255, 0, 0, "Wrong parameters!");
return;
}
setPlayerMagicLevel(heroId, args[0]);
}
}
addEventHandler("onCommand", onCommandHandler);
Server
local function onPlayerCommandHandler(pid, cmd, params)
{
if (cmd == "mlvl")
{
local args = sscanf("d", params);
if (!args) {
sendMessageToPlayer(pid, 255, 0, 0, "Wrong parameters!");
return;
}
setPlayerMagicLevel(args[0], args[1]);
}
}
addEventHandler("onPlayerCommand", onPlayerCommandHandler);
Related functions
Server
- kick
- ban
- getPlayerVirtualWorld
- setPlayerVirtualWorld
- applyPlayerOverlay
- removePlayerOverlay
- spawnPlayer
- unspawnPlayer
- isPlayerConnected
- isPlayerSpawned
- getPlayerFocus
- getPlayerIP
- getPlayerSerial
- getPlayerMacAddr
- setPlayerRespawnTime
- getPlayerRespawnTime
- setPlayerTalent
- getPlayerTalent
- getPlayerWorld
- setPlayerWorld
- getPlayerInvisible
- setPlayerInvisible
- getPlayerInvisibleChannel
- setPlayerInvisibleChannel
Shared
- getPlayerPing
- isPlayerUnconscious
- isPlayerDead
- getPlayerAniId
- equipArmor
- unequipArmor
- equipHelmet
- unequipHelmet
- equipShield
- unequipShield
- equipMeleeWeapon
- unequipMeleeWeapon
- equipRangedWeapon
- unequipRangedWeapon
- getPlayerArmor
- getPlayerHelmet
- getPlayerShield
- getPlayerMeleeWeapon
- getPlayerRangedWeapon
- getPlayerName
- setPlayerName
- getPlayerColor
- setPlayerColor
- getPlayerPosition
- setPlayerPosition
- getPlayerAngle
- setPlayerAngle
- getPlayerScale
- setPlayerScale
- getPlayerInstance
- setPlayerInstance
- getPlayerVisual
- setPlayerVisual
- getPlayerFatness
- setPlayerFatness
- getPlayerHealth
- setPlayerHealth
- getPlayerMaxHealth
- setPlayerMaxHealth
- getPlayerMana
- setPlayerMana
- getPlayerMaxMana
- setPlayerMaxMana
- getPlayerStrength
- setPlayerStrength
- getPlayerDexterity
- setPlayerDexterity
- getPlayerSkillWeapon
- setPlayerSkillWeapon
- getPlayerWeaponMode
- setPlayerWeaponMode
- getPlayerMagicLevel
- setPlayerMagicLevel