SetPlayerPosition Client function
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This function was added in version: 0.0.0 |
Sets the given player's absolute position to the given coordinates.
Syntax
void setPlayerPosition(int id, float x, float y, float z);
Required Arguments
- x: absolute x coordinate.
- y: absolute y coordinate. Note that in Gothic, the y-axis is the axis that points upwards.
- z: absolute z coordinate.
Example
local function teleportPlayer(id1, id2)
{
local toPos = getPlayerPosition(id2);
setPlayerPosition(id1, toPos.x, toPos.y, toPos.z);
}
Related functions
Server
- kick
- ban
- getPlayerVirtualWorld
- setPlayerVirtualWorld
- applyPlayerOverlay
- removePlayerOverlay
- spawnPlayer
- unspawnPlayer
- isPlayerConnected
- isPlayerSpawned
- getPlayerFocus
- getPlayerIP
- getPlayerSerial
- getPlayerMacAddr
- setPlayerRespawnTime
- getPlayerRespawnTime
- setPlayerTalent
- getPlayerTalent
- getPlayerWorld
- setPlayerWorld
- getPlayerInvisible
- setPlayerInvisible
- getPlayerInvisibleChannel
- setPlayerInvisibleChannel
Shared
- getPlayerPing
- isPlayerUnconscious
- isPlayerDead
- getPlayerAniId
- equipArmor
- unequipArmor
- equipHelmet
- unequipHelmet
- equipShield
- unequipShield
- equipMeleeWeapon
- unequipMeleeWeapon
- equipRangedWeapon
- unequipRangedWeapon
- getPlayerArmor
- getPlayerHelmet
- getPlayerShield
- getPlayerMeleeWeapon
- getPlayerRangedWeapon
- getPlayerName
- setPlayerName
- getPlayerColor
- setPlayerColor
- getPlayerPosition
- setPlayerPosition
- getPlayerAngle
- setPlayerAngle
- getPlayerScale
- setPlayerScale
- getPlayerInstance
- setPlayerInstance
- getPlayerVisual
- setPlayerVisual
- getPlayerFatness
- setPlayerFatness
- getPlayerHealth
- setPlayerHealth
- getPlayerMaxHealth
- setPlayerMaxHealth
- getPlayerMana
- setPlayerMana
- getPlayerMaxMana
- setPlayerMaxMana
- getPlayerStrength
- setPlayerStrength
- getPlayerDexterity
- setPlayerDexterity
- getPlayerSkillWeapon
- setPlayerSkillWeapon
- getPlayerWeaponMode
- setPlayerWeaponMode
- getPlayerMagicLevel
- setPlayerMagicLevel