SetPlayerWeaponMode Client function

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This function was added in version: 0.0.4

This function sets player's weapon mode.


void setPlayerWeaponMode(int id, int wm);


  • id: id of the player who's weapon mode you want to set.
  • wm: id of the weapon mode.


local function onCommandHandler(cmd, params)
    if(cmd == "wm")
        setPlayerWeaponMode(0,1); // Set to NPC_WEAPON_FIST

addEventHandler("onCommand", onCommandHandler);