SetPlayerWeaponMode Client function

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This function was added in version: 0.0.4

This function sets player's weapon mode.

Syntax

void setPlayerWeaponMode(int id, int wm);

Parameters

  • id: id of the player who's weapon mode you want to set.
  • wm: id of the weapon mode.

Example

local function onCommandHandler(cmd, params)
{
    if(cmd == "wm")
    {
        setPlayerWeaponMode(0,1); // Set to NPC_WEAPON_FIST
    }
}

addEventHandler("onCommand", onCommandHandler);